A high-level coordination tool for disasters and disaster relief written in Ruby on Rails.
I helped start Collabbit this past summer as part of the Humitarian FOSS Project Summer Institute. I'm now one of the two primary developers (along with Eli Fox-Epstein). Collabbit is getting ready to launch it's first non-beta version, but we already have one success story: it was used by the Salvation Army in New York City to coordinate the feeding of 10,000 people in 10 locations on Thanksgiving.
collabbit.org Collabbit on GitHubI'm completely redoing the Humanitaran FOSS Project's website. A first version will be ready to preview by the end of January, with the site launching soon after.
hfoss.orgMy final project for Comp 360: Evolutionary Computing (Fall 2009). There are two parts: the first is a simple Java game similar to the classic Asteroids designed to easily interface with a non-human player. The second is a genetic programming algorithm that evolves simple AIs for the game, and is my first foray into Scala.
Videos and code should be up here in a couple of days.
I do research into practical attacks on Tor, a widely used anonymity network. Right now I'm finishing up work on a simulation to test an algorithm for detecting people trying to break Tor's anonymity.
The first thing I wrote using JQuery. Tracks whether you're spending too many or too few of your meal points at Wesleyan. (Since we're currently between semesters, it's going to give some strange results right now.)
samdk.com/pointsVirtualEOC was the prototype of Collabbit. We developed it in three weeks for a disaster management exercise in New York City. It was well very received, so we moved the project forward and created Collabbit.